Unit 'icon' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#amunits]

ICONCTRLA_SetImageData1

Tag for IconControlA(), Set Image 1 data; one by per pixel (PBYTE)

Declaration

Source position: icon.pas line 132

const ICONCTRLA_SetImageData1 = ICONA_Dummy + 28;

Description

Per Icon Option for IconControlA() Set the image data to be used for a palette mapped icon image, in this case the regular icon image (icon^.do_Gadget.GadgetRender). There must be exactly as many bytes of image data as the image width multiplied by its height requires. To drop the palette mapped image data associated with an icon, use "ICONCTRLA_SetImageData1,nil".

See also

ICONCTRLA_GetImageData1

  

Tag for IconControlA(), Get Image 1 data; one by per pixel (PPBYTE)

ICONCTRLA_SetImageData2

  

Tag for IconControlA(), Set Image 2 data; one by per pixel (PBYTE)

ICONCTRLA_GetImageData2

  

Tag for IconControlA(), Get Image 2 data; one by per pixel (PPBYTE)


Documentation generated on: 2021-07-30