Screen buffer structure
Source position: intuition.pas line 2361
type tScreenBuffer = record |
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sb_BitMap: pBitMap; |
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BitMap of this buffer |
sb_DBufInfo: pDBufInfo; |
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DBufInfo for this buffer |
end; |
Intuition supports double-buffering in screens, with friendly interaction with menus and certain gadgets. For each buffer, you need to get one of these structures from the AllocScreenBuffer() call. Never allocate your own ScreenBuffer structures! The sb_DBufInfo field is for your use.
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Allocate structure for multi-buffered animation |