Named object structure
Source position: utility.pas line 127
type tNamedObject = record |
||
no_Object: Pointer; |
|
Your pointer, for whatever you want |
end; |
|
Add a named object to the given namespace. |
|
|
Remove a named object. |
|
|
Allocate a named object. |
|
|
VarArgs Version for AllocNamedObjectA() |
|
|
Free a named object. |
|
|
Frees a name object. |
|
|
Attempt to remove a named object. |
|
|
Find the next object of a given name. |
|
|
Return the name of the object. |