Turns on the features of a Chip Set
Source position: agraphics.pas line 2445
function SetChipRev( |
Want: LongWord |
):LongWord; |
Actual bits set in GfxBase^.ChipRevBits0.
Enables the features of the requested Chip Set if available, and updates the graphics database accordingly.
This routine should only be called once. It will be called by the system in the startup-sequence, but is included in the autodocs for authors of bootblock-games that wish to take advantage of post-ECS features.
This function isn't implemented on all platforms.