String Gadget structure
Source position: intuition.pas line 695
type TStringInfo = record |
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Buffer: PChar; |
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The buffer containing the start and final string |
UndoBuffer: PChar; |
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Optional buffer for undoing current entry |
BufferPos: SmallInt; |
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Character position in Buffer |
MaxChars: SmallInt; |
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Maximal number of chars in Buffer (including #0) |
DispPos: SmallInt; |
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Buffer position of first displayed character |
UndoPos: SmallInt; |
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Character position in the undo buffer |
NumChars: SmallInt; |
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Number of characters currently in Buffer |
DispCount: SmallInt; |
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Number of whole characters visible in Container |
CLeft: SmallInt; |
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Left offset of the container |
CTop: SmallInt; |
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Top offset of the container |
Extension: Pointer; |
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you can initialize this variable before the gadget is submitted to Intuition, and then examine it later to discover what LongInt the user has entered (if the user never plays with the gadget, the value will be unchanged from your initial setting) |
_LongInt: LongInt; |
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AltKeyMap: Pointer; |
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If you want this Gadget to use your own Console keymapping, you set the GACT_ALTKEYMAP bit in the Activation flags of the Gadget, and then set this variable to point to your keymap. If you don't set the GACT_ALTKEYMAP, you'll get the standard ASCII keymapping. |
end; |
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Special info for TGadget.SpecialInfo if TGadget.Type is a GTYP_STRGADGET |