Pointer to a bitmap in memory, properties and data.
Source position: agraphics.pas line 36
type PBitMap = ^TBitMap; |
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Allocate a bitmap and attach bitplanes to it. |
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Free a bitmap created by AllocBitMap() |
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Allocate sprite data and convert from a bitmap. |
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Move a rectangular region of bits in a BitMap. |
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Blit from source bitmap to destination rastport. |
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Blit from source bitmap to destination rastport with masking of source image. |
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Change display memory address for multi-buffered animation |
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Returns information about a bitmap |
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Initialize bit map structure with input values. |
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Basic structure for all drawing actions |