Basic screen structure
Source position: intuition.pas line 650
type TScreen = record |
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NextScreen: PScreen; |
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linked list of screens in intuition |
FirstWindow: PWindow; |
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linked list Screen's Windows |
LeftEdge: SmallInt; |
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Left edge of Screen |
TopEdge: SmallInt; |
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Top Edge of screen |
Width: SmallInt; |
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Width of screen |
Height: SmallInt; |
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Height of screen |
MouseX: SmallInt; |
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Current mouse position, relative to upper left edge |
MouseY: SmallInt; |
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Flags: Word; |
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Screen flags |
Title: PChar; |
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Screen title |
DefaultTitle: PChar; |
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shown when window without screen title is active |
BarHeight: ShortInt; |
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Bar sizes for this Screen |
BarVBorder: ShortInt; |
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BarHBorder: ShortInt; |
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MenuVBorder: ShortInt; |
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MenuHBorder: ShortInt; |
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WBorTop: ShortInt; |
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Decoration size for all windows in this screen |
WBorLeft: ShortInt; |
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WBorRight: ShortInt; |
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WBorBottom: ShortInt; |
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Font: PTextAttr; |
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this screen's default font |
ViewPort: TViewPort; |
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describing the Screen's display |
RastPort: TRastPort; |
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describing Screen rendering |
BitMap: TBitMap; |
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extra copy of RastPort BitMap obsolete |
LayerInfo: TLayer_Info; |
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each screen gets a LayerInfo |
FirstGadget: PGadget; |
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You supply a linked-list of Gadgets for your Screen. This list does not include system Gadgets. You get the standard system Screen Gadgets by default |
DetailPen: Byte; |
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for bar/border/gadget rendering |
BlockPen: Byte; |
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for bar/border/gadget rendering |
SaveColor0: Word; |
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SAve variable for display Beep |
BarLayer: PLayer; |
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This layer is for the Screen and Menu bars |
ExtData: Pointer; |
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general purpose to User data extension |
UserData: Pointer; |
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end; |