Unit 'layers' Package
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InstallClipRegion

Install clip region in layer

Declaration

Source position: layers.pas line 123

function InstallClipRegion(

  Layer: PLayer;

  const Region: PRegion

):PRegion;

Arguments

Layer

  

pointer to a layer

Region

  

pointer to a region

Function result

The pointer to the previous ClipRegion that was installed. Returns nil if no previous ClipRegion installed.

Description

Installs a transparent Clip region in the layer. All subsequent graphics calls will be clipped to this region. You must remember to call InstallClipRegion(l, nil) before calling DeleteLayer(l) or the Intuition function CloseWindow() if you have installed a non-nil ClipRegion in layer.

Attention

If the system runs out of memory while computing the resulting ClipRects the LAYERS_CLIPRECTS_LOST bit will be set in layer^.Flags.

Errors

If the system runs out of memory during normal layer operations, the ClipRect list may get swept away and not restored. As soon as there is enough memory and the layer library gets called again the ClipRect list will be rebuilt.

See also

BeginUpdate

  

Prepare to repair damaged layer.

EndUpdate

  

remove damage list and restore state of layer to normal.

Example

program clipping;
{$mode fpc}
{ The following example shows the use of the layers library call
  InstallClipRegion(), as well as simple use of the graphics library
  regions functions. Be aware that it uses Release 2 functions for
  opening and closing Intuition windows.

  Clipping.pp converted from original RKRM clipping.c
  tested with FPC 3.2.0}
uses
  Exec, AmigaDOS, AGraphics, Layers, Intuition, Utility;

const
  MY_WIN_WIDTH  = 300;
  MY_WIN_HEIGHT = 100;

{ UnclipWindow()
 Used to remove a clipping region installed by ClipWindow() or
 ClipWindowToBorders(), disposing of the installed region and
 reinstalling the region removed.}
procedure UnclipWindow(Win: PWindow);
var
  Old_Region: PRegion;
begin
  Old_Region := InstallClipRegion(Win^.WLayer, nil);
  // Remove any old region by installing a nil region, then dispose of the old region if one was installed.
  if Assigned(Old_Region) then
    DisposeRegion(Old_Region);
end;


{ ClipWindow()
  Clip a window to a specified rectangle (given by upper left and
  lower right corner.)  the removed region is returned so that it
  may be re-installed later.}
function ClipWindow(Win: PWindow; MinX, MinY, MaxX, MaxY: LongInt): PRegion;
var
  New_Region: PRegion;
  My_Rectangle: TRectangle;
begin
  // set up the limits for the clip
  My_Rectangle.MinX := MinX;
  My_Rectangle.MinY := MinY;
  My_Rectangle.MaxX := MaxX;
  My_Rectangle.MaxY := MaxY;

  New_Region := NewRegion();
  // get a new region and OR in the limits.
  if Assigned(NewRegion()) then
  begin
    if not Boolean(OrRectRegion(New_Region, @My_Rectangle)) then
    begin
      DisposeRegion(New_Region);
      New_Region := nil;
    end;
  end;

  // Install the new region, and return any existing region.
  // If the above allocation and region processing failed, then
  // New_Region will be NULL and no clip region will be installed.
  ClipWindow := InstallClipRegion(Win^.WLayer, New_Region);
end;

{ ClipWindowToBorders()
 clip a window to its borders. The removed region is returned so that it may be re-installed later.}
function ClipWindowToBorders(Win: PWindow): PRegion;
begin
  ClipWindowToBorders := ClipWindow(Win, Win^.BorderLeft, Win^.BorderTop, Win^.Width - Win^.BorderRight - 1, Win^.Height - Win^.BorderBottom - 1);
end;

// Wait for the user to select the close gadget.
procedure Wait_For_Close(win: PWindow);
var
  Msg: PIntuiMessage;
  Done: Boolean;
begin
  Done := False;
  while not Done do
  begin
    // we only have one signal bit, so we do not have to check which bit broke the Wait().
    Wait(1 shl win^.UserPort^.mp_SigBit);
    repeat
      Msg := PIntuiMessage(GetMsg(win^.UserPort));
      if not Assigned(Msg) then
        Break;
      //* use a switch statement if looking for multiple event types */
      if Msg^.IClass = IDCMP_CLOSEWINDOW then
        Done := True;

      ReplyMsg(PMessage(Msg));
    until Done;
  end;
end;


{ Simple routine to blast all bits in a window with color three to show
  where the window is clipped.  After a delay, flush back to color zero
  and refresh the window borders.}
procedure Draw_In_Window(Win: PWindow; Message: AnsiString);
begin
  Write(Message, '...');
  SetRast(Win^.RPort, 3);
  DOSDelay(200);
  SetRast(Win^.RPort, 0);
  RefreshWindowFrame(Win);
  Writeln('done');
end;


{ Show drawing into an unclipped window, a window clipped to the
 borders and a window clipped to a random rectangle.  It is possible
 to clip more complex shapes by AND'ing, OR'ing and exclusive-OR'ing
 regions and rectangles to build a user clip region.

 This example assumes that old regions are not going to be re-used,
 so it simply throws them away.}
procedure Clip_Test(Win: PWindow);
var
  Old_Region: PRegion;
begin
  Draw_In_Window(Win, 'Window with no clipping');

  // if the application has never installed a user clip region, then Old_Region will be nil here.
  // Otherwise, delete the old region (you could save it and re-install it later...)
  Old_Region := ClipWindowToBorders(Win);
  if not Assigned(Old_Region) then
    DisposeRegion(Old_Region);
  Draw_In_Window(Win, 'Window clipped to window borders');
  UnclipWindow(Win);

  // here we know Old_Region will be NULL, as that is what we installed with UnclipWindow()...
  Old_Region := ClipWindow(Win,20,20,100,50);
  if not Assigned(Old_Region) then
    DisposeRegion(Old_Region);
  Draw_In_Window(Win, 'Window clipped from (20,20) to (100,50)');
  UnclipWindow(Win);

  Wait_For_Close(Win);
end;

// Open and close resources, call the test routine when ready.
procedure StartMe;
var
  Win: PWindow;
begin
  Win := OpenWindowTags(nil, [
          TAG_(WA_Width)      , AsTag(MY_WIN_WIDTH),
          TAG_(WA_Height)     , AsTag(MY_WIN_HEIGHT),
          TAG_(WA_IDCMP)      , AsTag(IDCMP_CLOSEWINDOW),
          TAG_(WA_CloseGadget), AsTag(True),
          TAG_(WA_DragBar)    , AsTag(True),
          TAG_(WA_Activate)   , AsTag(True),
          TAG_END]);
  if Assigned(Win) then
  begin
    Clip_Test(Win);
    CloseWindow(Win);
  end;
end;


begin
  StartMe
end.

Documentation generated on: 2021-07-30