Adds an implicit unit target to the collection
Source position: fpmkunit.pp line 849
public function TTargets.AddImplicitUnit( |
const AUnitName: string; |
InstallUnit: Boolean = True |
const AUnitName: string; |
const OSes: TOSes; |
InstallUnit: Boolean = True |
const AUnitName: string; |
const CPUs: TCPUS; |
InstallUnit: Boolean = True |
const AUnitName: string; |
const CPUs: TCPUS; |
const OSes: TOSes; |
InstallUnit: Boolean = True |
):TTarget; |
AUnitName |
|
Unit name for the implicit unit |
InstallUnit |
|
Whether to install this implicit unit |
Newly created implicit unit target
AUnitName |
|
Unit name for the implicit unit |
OSes |
|
Set of operating systems for this implicit unit |
InstallUnit |
|
Whether to install this implicit unit |
AUnitName |
|
Unit name for the implicit unit |
CPUs |
|
Set of CPU architectures for this implicit unit |
InstallUnit |
|
Whether to install this implicit unit |
AUnitName |
|
Unit name for the implicit unit |
CPUs |
|
Set of CPU architectures for this implicit unit |
OSes |
|
Set of operating systems for this implicit unit |
InstallUnit |
|
Whether to install this implicit unit |
Creates and adds a new implicit unit target that is compiled automatically as a dependency without explicit reference in the build script.
Implicit units are typically used for helper modules and internal dependencies that do not need separate installation or distribution.