Set a series of color registers for this Viewport.
Source position: agraphics.pas line 2125
procedure GetRGB32( |
Cm: PColorMap; |
FirstColor: LongWord; |
NColors: LongWord; |
var Table: LongWord |
); overload; |
Cm: PColorMap; |
FirstColor: LongWord; |
NColors: LongWord; |
Table: PLongWord |
); overload; |
Cm |
|
colormap |
FirstColor |
|
The first color register to get |
NColors |
|
The number of color registers to set. |
Table |
|
A pointer to a series of 32-bit RGB triplets. Should point to at least ncolors*3 longwords. |
Cm |
|
colormap |
FirstColor |
|
The first color register to get |
NColors |
|
The number of color registers to set. |
Table |
|
A pointer to a series of 32-bit RGB triplets. Should point to at least ncolors*3 longwords. |
|
Load RGB color values from table. |
|
|
Set a series of color registers for this Viewport. |
|
|
Allocate and initialize Colormap |
|
|
Set one color register for this ColorMap. |