Unit 'agraphics' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#morphunits]

SetChipRev

Turns on the features of a Chip Set

Declaration

Source position: agraphics.pas line 2123

function SetChipRev(

  Want: LongWord

):LongWord;

Function result

Actual bits set in GfxBase^.ChipRevBits0.

Description

Enables the features of the requested Chip Set if available, and updates the graphics database accordingly.

This routine should only be called once. It will be called by the system in the startup-sequence, but is included in the autodocs for authors of bootblock-games that wish to take advantage of post-ECS features.

Errors

This function isn't implemented on all platforms.


Documentation generated on: 2021-07-30