Unit 'icon' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#morphunits]

ICONGETA_RemapIcon

Tag for GetIconTagList(), Remap the icon to the default screen, if possible (BOOL).

Declaration

Source position: icon.pas line 198

const ICONGETA_RemapIcon = ICONA_Dummy + 50;

Description

Palette mapped icons will usually be automatically remapped for display on the screen selected using IconControlA. If you do not want this to happen because, for example, you want to use LayoutIconA instead, you can set the ICONGETA_RemapIcon tag to FALSE. Take care when doing this as the icon returned to you will have nil pointers in the do_Gadget.GadgetRender and do_Gadget.SelectRender members. This tag defaults to TRUE.


Documentation generated on: 2021-07-30