This is the base class for intuition gadgets in MUI windows.
Source position: mui.pas line 1798
const MUIC_Gadget: PChar = 'Gadget.mui'; |
rootclass | --> | Notify | --> | Area | --> | Gadget |
_______________ Field _______________ | ___ Access ___ | _____ Type _____ | Short description |
---|---|---|---|
MUIA_Gadget_Gadget | __G | PGadget | Subclasses may obtain a pointer to the intuition gadget here. |
_______________ Field _______________ | ___ Access ___ | _____ Type _____ | Short description |
---|---|---|---|
MUIA_Background | IS_ | LongInt | Adjust the background for an object. |
MUIA_BottomEdge | __G | LongInt | Current position and dimension of an object. |
MUIA_ContextMenu | ISG | PObject_ | Specifies a context sensitive popup menu for the current object. |
MUIA_ContextMenuTrigger | __G | PObject_ | Allows reacting on context menus with notificaton. |
MUIA_ControlChar | ISG | PObject_ | Allows reacting on context menus with notificaton. |
MUIA_CycleChain | ISG | LongInt | Define cycle chain position. |
MUIA_Disabled | ISG | BOOL (0/1) | Disable or enable a gadget. |
MUIA_Draggable | ISG | BOOL (0/1) | Set this if you want the complete object to be dragable for Drag'n'Drop operations. |
MUIA_Dropable | ISG | BOOL (0/1) | Set as active Drag'n'Drop target. |
MUIA_FillArea | IS_ | BOOL (0/1) | Define if a custom class should clear the background. |
MUIA_FixHeight | I__ | LongInt | Give your object a fixed pixel height. |
MUIA_FixHeightTxt | I__ | PChar | Give your object a fixed pixel height given by a text height. |
MUIA_FixWidth | I__ | LongInt | Give your object a fixed pixel width. |
MUIA_FixWidthTxt | I__ | PChar | Give your object a fixed pixel width given by a text height. |
MUIA_Font | I_G | PTextFont | Give your object a fixed pixel width given by a text height. |
MUIA_Frame | I__ | LongInt | Define a frame for the current object. |
MUIA_FramePhantomHoriz | I__ | BOOL (0/1) | Do not draw horizontal frame border |
MUIA_FrameTitle | I__ | PChar | Text displayed centered in the top line of a frame. |
MUIA_Height | __G | PChar | Read current height of object. |
MUIA_HorizDisappear | ISG | LongInt | Priority for disappearing if parent is too small in height. |
MUIA_HorizWeight | ISG | SmallInt | Adjust the horizontal weight of an object. |
MUIA_InnerBottom | I_G | LongInt | Adjust the space between an object and its frame. |
MUIA_InnerLeft | I_G | LongInt | Adjust the space between an object and its frame. |
MUIA_InnerRight | I_G | LongInt | Adjust the space between an object and its frame. |
MUIA_InnerTop | I_G | LongInt | Adjust the space between an object and its frame. |
MUIA_InputMode | I__ | LongInt | Adjust the input mode for an object. |
MUIA_LeftEdge | __G | LongInt | Read current left edge of object. |
MUIA_MaxHeight | I__ | LongInt | Specify a maximum height for an object (in pixels). |
MUIA_MaxWidth | I__ | LongInt | Specify a maximum height for an object (in pixels). |
MUIA_Pressed | __G | BOOL (0/1) | Get if a Button is pressed or not. |
MUIA_RightEdge | __G | BOOL (0/1) | Read current right edge of object. |
MUIA_Selected | ISG | BOOL (0/1) | Selected state of object. |
MUIA_ShortHelp | ISG | PChar | Specify a string that is to be used as bubble help for this object. |
MUIA_ShowMe | ISG | BOOL (0/1) | Define if the object is visible or not. |
MUIA_ShowSelState | I__ | BOOL (0/1) | Reverse object frame if selected. |
MUIA_Timer | __G | LongInt | Define a Button repeatly firing. |
MUIA_TopEdge | __G | LongInt | Read current top edge of object. |
MUIA_VertDisappear | __G | LongInt | Priority for disappearing if parent is too small in width. |
MUIA_VertWeight | ISG | SmallInt | Adjust the vertical weight of an object. |
MUIA_Weight | I__ | SmallInt | Adjust the vertical and horizontal weight of an object in one call. |
MUIA_Width | __G | LongInt | Read current width of object. |
MUIA_Window | __G | PWindow | Get intuition window struct of the parent window. |
MUIA_WindowObject | __G | PObject_ | Get window object of the parent window. |
_______________ Field _______________ | ___ Access ___ | _____ Type _____ | Short description |
---|---|---|---|
MUIA_ApplicationObject | __G | PObject_ | Obtain a pointer to the application object that some gadget belongs |
MUIA_AppMessage | __G | PAppMessage | Listen to this field to get AppMessages (Icon dropped on the App window) |
MUIA_HelpLine | ISG | LongInt | Define a line in a help file specified with MUIA_Application_HelpFile |
MUIA_HelpNode | ISG | PChar | Define a node in a help file specified with MUIA_Application_HelpFile |
MUIA_NoNotify | _S_ | BOOL (0/1) | Prevent notification from being triggered on attribute set |
MUIA_ObjectID | ISG | LongWord | Identification for object on save/load |
MUIA_Parent | __G | PObject_ | Get a pointer to the parent object of the current object |
MUIA_Revision | __G | LongInt | Get the revision number of an objects class |
MUIA_UserData | ISG | LongWord | A general purpose value to fill in any kind of information |
MUIA_Version | __G | LongInt | Get the version number of an objects class |
_______________ Method _______________ | Short description |
---|---|
MUIM_AskMinMax | Ask minimum and maximum of the object. For custom classes only. |
MUIM_Cleanup | For custom classes only. |
MUIM_ContextMenuBuild | Allows dynamic creation of context menus. |
MUIM_ContextMenuChoice | Allows reacting on context menus in subclasses. |
MUIM_CreateBubble | Create a bubble message. |
MUIM_CreateShortHelp | Allows dynamic creation of help bubble texts. |
MUIM_DeleteBubble | Remove a bubble message. |
MUIM_DeleteShortHelp | Remove help bubble texts memory. |
MUIM_DragBegin | Inform an object that it has become the active destination of a drag'n'drop action. |
MUIM_DragDrop | Indicate that the user dropped something on the current object. |
MUIM_DragFinish | Indicate that an object is no longer the active destination object of a drag'n'drop action. |
MUIM_DragQuery | Determine if drag'n'drop is allowed. |
MUIM_DragReport | Object is still dragged around. |
MUIM_Draw | Ask the object to draw itself. For use in Custom classes only |
MUIM_DrawBackground | Draw the background of the object. |
MUIM_HandleEvent | This method is invoked whenever one of an event handlers trigger signals arrives. |
MUIM_HandleInput | Handle input messages. For custom classes only. |
MUIM_Hide | For custom classes only. |
MUIM_Setup | For custom classes only. |
MUIM_Show | For custom classes only. |
_______________ Method _______________ | Short description |
---|---|
MUIM_CallHook | Call a standard amiga callback hook |
MUIM_Export | Called on export object to dataspace |
MUIM_FindUData | Find a userdata in objects and childrens list and return the object |
MUIM_GetConfigItem | |
MUIM_GetUData | Find a userdata in objects and childrens list and return an attribute of the object |
MUIM_Import | Called on import object from dataspace |
MUIM_KillNotify | Kills previously given notifications on specific attributes |
MUIM_KillNotifyObj | |
MUIM_MultiSet | Set an attribute for multiple objects. |
MUIM_NoNotifySet | Acts like MUIM_Notify but doesn't trigger any notification |
MUIM_Notify | Add a notification event handler to an object |
MUIM_Set | Set an attribute to a value |
MUIM_SetAsString | Set a (text kind) attribute to a string. |
MUIM_SetUData | Find a userdata in objects and childrens list and set an attribute of the object |
MUIM_SetUDataOnce | This method performs like MUIM_SetUData, but stop at first found object. |
MUIM_WriteLong | This method simply writes a longword somewhere to memory. |
MUIM_WriteString | This method simply copies a string somewhere to memory. |