Unit 'agraphics' Package
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CopySBitMap

Syncronize Layer window with contents of Super BitMap

Declaration

Source position: agraphics.pas line 2294

procedure CopySBitMap(

  layer: pLayer

);

Description

This is the inverse of SyncSBitMap(). Copy all bits from SuperBitMap to Layer bounds. This is used for those functions that do not want to deal with the ClipRect structures but do want to be able to work with a SuperBitMap Layer.

See also

LockLayerRom

  

Lock Layer structure by ROM(gfx lib) code.

SyncSBitMap

  

Syncronize Super BitMap with whatever is in the standard Layer bounds.


Documentation generated on: 2021-07-30