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Add an AnimOb to the linked list of AnimObs. |
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Adds a Bob to current gel list. |
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Add a font to the system list |
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Add a VSprite to the current gel list. |
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Allocate a bitmap and attach bitplanes to it. |
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Allocate structure for multi-buffered animation |
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Allocate space for a bitplane. |
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VarArgs Version of AllocSpriteDataA() |
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Allocate sprite data and convert from a bitmap. |
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Perform 2d AND operation of rectangle with region, leaving result in region. |
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Perform 2d AND operation of one region with second region, leaving result in second region. |
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Processes every AnimOb in the current animation list. |
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Draws a Circle in an Area |
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Add a point to a list of end points for areafill. |
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Add a ellipse to areainfo list for areafill. |
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Process table of vectors and ellipses and produce areafill. |
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Define a new starting point for a new shape in the vector list. |
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Get the text attributes of the current font |
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Get the soft style bits of the current font. |
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Allocate and attach a palette sharing structure to a colormap |
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Attempt to Lock Layer structure by ROM(gfx lib) code |
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VarArgs version of BestModeIDA() |
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Calculate the best ModeID with given parameters |
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Perform raster scaling on a bit map. |
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Move a rectangular region of bits in a BitMap. |
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Blit from source bitmap to destination rastport. |
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Clear a block of memory words to zero. |
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Blit from source bitmap to destination rastport with masking of source image. |
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Using standard drawing rules for areafill, blit through a mask. |
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Cookie cut a shape in a rectangle to the RastPort. |
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Turn Boundary off |
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Calculate the number of blank lines above a ViewPort |
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Increment user copper list pointer (bump to next position in list). |
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VarArgs version of ChangeExtSpriteA |
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Change the sprite image pointer. |
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Change the sprite image pointer. |
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Change display memory address for multi-buffered animation |
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Clear from current position to end of line. |
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Clear from current position to end of RastPort. |
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Calls BltBitMap() after accounting for windows |
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Release a pointer to a system font. |
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Close a MonitorSpec |
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Append copper move instruction to user copper list. |
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Calculate ViewPort mode coercion |
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Syncronize Layer window with contents of Super BitMap |
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Append copper wait instruction to user copper list. |
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Returns blitter to free state. |
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Return all space for this region to free memory pool. |
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Test every gel in gel list for collisions. |
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Draw a line between the current pen position and the new x,y position. |
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Draws a Circle |
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Draw an ellipse centered at cx,cy with vertical and horizontal radii of a,b respectively |
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Process the gel list, queueing VSprites, drawing Bobs. |
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Fill a defined rectangular area using the current BackFill hook. |
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Ensure TTextFont.tf_Extension has been built for a font |
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VarArgs Version of ExtendFont() |
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Find the closest matching color in a colormap. |
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Search for a record identified by a specific key |
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Flood rastport like areafill. |
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Get the font attributes of the current font |
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Free a bitmap created by AllocBitMap() |
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Free the ColorMap structure and return memory to free memory pool. |
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Deallocate intermediate copper list |
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Deallocate hardware copper list |
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Free information for multi-buffered animation |
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Deallocate memory obtained by GetGBuffers() |
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Release an allocated area to the system free memory pool |
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Return sprite for use by others and virtual sprite machine. |
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free sprite data allocated by AllocSpriteData() |
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Deallocate all intermediate copper lists and their headers from a viewport |
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Get the A Pen value for a RastPort |
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Returns information about a bitmap |
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Get the B Pen value for a RastPort |
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Allocate and initialize Colormap |
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Query DisplayInfo Record parameters |
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Get the draw mode value for a RastPort |
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VarArgs Version of GetExtSpriteA() |
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Attempt to get a sprite for the extended sprite manager. |
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Attempt to allocate ALL buffers of an entire AnimOb. |
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Get the O Pen value for a RastPort |
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Set a series of color registers for this Viewport. |
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Inquire value of entry in ColorMap. |
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VarArgs Version for GetRPAttrsA() |
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Examine rastport settings via a tag list |
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Attempt to get a sprite for the simple sprite manager. |
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Get the 32 bit DisplayID from a ViewPort. |
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associate a graphics extended node with a given pointer |
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Free a graphics extended data structure |
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Find a graphics extended node associated with a given pointer |
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Move graphics pen position. |
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Allocate a graphics extended data structure |
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Write text characters (no formatting). |
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Init AnimObject pointer, set to nil |
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Initialize vector collection matrix |
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Initialize bit map structure with input values. |
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initialize a gel list; must be called before using gels. |
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Initialize all of the masks of an AnimOb. |
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Initialize the BorderLine and CollMask masks of a VSprite. |
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Initialize raster port structure |
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Initialize area of local memory for usage by areafill, floodfill, gfxtext. |
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Initialize View structure. |
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Initialize ViewPort structure. |
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Set a series of color registers for this Viewport. |
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Load RGB color values from table. |
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Use a (possibly freshly created) coprocessor instruction list to create the current display. |
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Lock Layer structure by ROM(gfx lib) code. |
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Generate display copper list for a viewport. |
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Check to see if a DisplayID isn't available. |
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Move sprite to a point relative to top of viewport. |
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Merge together coprocessor instructions. |
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Allocates memory for a new Region and initializes it to an empty Region. |
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Iterate current displayinfo identifiers |
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VarArgs Version of ObtainBestPenA() |
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Search for the closest color match, or allocate a new one. |
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Obtain a free palette entry for use by your program. |
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Get a pointer to a system font. |
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Open a named MonitorSpec |
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Perform 2d OR operation of rectangle with region, leaving result in region. |
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Perform 2d OR operation of one region with second region, leaving result in second region |
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get the blitter for private usage |
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Draw lines from table of (x,y) values. |
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Queue up a request for blitter usage |
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Synchronize the blitter request with the video beam. |
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Get Size of an rastport. |
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read the pen number value of the pixel at a specified x,y location within a certain RastPort. |
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read the pen number value of a rectangular array of pixels starting at a specified x,y location and continuing through to another x,y location within a certain RastPort. |
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read the pen number value of a horizontal line of pixels starting at a specified x,y location and continuing right for count pixels. |
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Fill a rectangular region in a RastPort. |
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Release an allocated palette entry to the free pool. |
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Remove a font from the system list. |
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Immediately remove a Bob from the gel list and the RastPort. |
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Remove a VSprite from the current gel list. |
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Get the scaling result that BitMapScale would. |
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Push bits in rectangle in raster around by dx,dy towards 0,0 inside rectangle. |
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Push bits in rectangle in raster around by dx,dy towards 0,0 inside rectangle. Newly empty areas will be filled via EraseRect(). |
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Reinterpret RasInfo information in ViewPort to reflect the current Offset values. |
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Set pen colors and draw mode for a RastPort. |
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Set Area PAttern and Point Size |
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Set the primary pen for a RastPort. |
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Set secondary pen for a RastPort |
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Turns on the features of a Chip Set |
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Set a pointer to a user collision routine. |
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Set drawing mode for a RastPort |
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Set Draw Pattern |
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Set the text font and attributes in a RastPort. |
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Set maximum pen value for a rastport |
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Set Outline pen |
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Set the Outline Pen value for a RastPort |
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Set an entire drawing area to a specified color. |
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Set one color register for this Viewport. |
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Set one color register for this ColorMap. |
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Set one color register for this viewport. |
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Set one color register for this ColorMap. |
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VarArgs Version of SetRPAttrsA() |
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Modify rastport settings via a tag list |
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Set the soft style of the current font. |
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Set the pixel write mask value for a RastPort |
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Set Write Mask for RastPort |
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Sort the current gel list, ordering its y,x coordinates. |
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Remove the TextFontExtension from a font |
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Syncronize Super BitMap with whatever is in the standard Layer bounds. |
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Determine raster extent of text data. |
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Count characters that will fit in a given extent |
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Determine raster length of text data. |
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Allocates and initializes copperlist structures and buffers internal to UCopList structure. |
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Unlock Layer structure by ROM(gfx lib) code. |
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Get vertical beam position at this instant. |
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Modify the operation of a ViewPort's ColorMap |
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VarArgs Version of VideoControl() |
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Wait for the blitter to be finished before proceeding with anything else. |
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Wait till vertical beam reached bottom of this viewport. |
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Wait for the top of the next video frame. |
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|
Determines how well two font descriptions match. |
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Write the pen number value of a rectangular array of pixels starting at a specified x,y location and continuing through to another x,y location within a certain RastPort. |
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Change the pen num of one specific pixel in a specified RastPort. |
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Write the pen number value of a rectangular array of pixels starting at a specified x,y location and continuing through to another x,y location within a certain RastPort. |
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Write the pen number value of a horizontal line of pixels starting at a specified x,y location and continuing right for count pixels. |
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Perform 2d XOR operation of rectangle with region, leaving result in region |
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Perform 2d XOR operation of one region with second region, leaving result in second region |