Unit 'layers' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#amunits]

Reference for unit 'layers': Procedures and functions

BeginUpdate

  

Prepare to repair damaged layer.

BehindLayer

  

Put layer behind other layers.

CreateBehindHookLayer

  

Create a new layer behind all existing layers, using supplied callback BackFill hook.

CreateBehindLayer

  

Create a new layer behind all existing layers.

CreateUpfrontHookLayer

  

Create a new layer on top of existing layers, using supplied callback BackFill hook.

CreateUpfrontLayer

  

Create a new layer on top of existing layers.

DeleteLayer

  

delete layer from layer list.

DisposeLayerInfo

  

Return all memory for LayerInfo to memory pool

DoHookClipRects

  

Do the given hook for each of the ClipRects

EndUpdate

  

remove damage list and restore state of layer to normal.

FattenLayerInfo

  

convert 1.0 LayerInfo to 1.1 LayerInfo Obsolete

InitLayers

  

Initialize Layer_Info structure Obsolete

InstallClipRegion

  

Install clip region in layer

InstallLayerHook

  

safely install a new TLayer.BackFill hook

InstallLayerInfoHook

  

Install a backfill hook for non-layer

LockLayer

  

Lock layer to make changes to ClipRects.

LockLayerInfo

  

Lock the LayerInfo structure.

LockLayers

  

lock all layers from graphics output.

MoveLayer

  

Move layer to new position in BitMap.

MoveLayerInFrontOf

  

Put layer in front of another layer.

MoveSizeLayer

  

Position/Size layer

NewLayerInfo

  

Allocate and Initialize full Layer_Info structure.

ScrollLayer

  

Scroll around in a superbitmap, translate coordinates in non-superbitmap layer.

SizeLayer

  

Change the size of this nonbackdrop layer.

SortLayerCR

  

SwapBitsRastPortClipRect

  

Swap bits between common bitmap and obscured ClipRect

ThinLayerInfo

  

convert 1.1 LayerInfo to 1.0 LayerInfo. Obsolete

UnlockLayer

  

Unlock layer and allow graphics routines to use it.

UnlockLayerInfo

  

Unlock the LayerInfo structure.

UnlockLayers

  

Unlock all layers from graphics output. Restart graphics output to layers that have been waiting

UpfrontLayer

  

Put layer in front of all other layers.

WhichLayer

  

Which Layer is this point in?


Documentation generated on: 2021-07-30