Unlock all layers from graphics output. Restart graphics output to layers that have been waiting
Source position: layers.pas line 118
procedure UnlockLayers( |
li: pLayer_Info |
); |
li |
|
pointer to the Layer_Info structure |
Make all layers in this layer list unlocked. Then call UnlockLayerInfo
|
lock all layers from graphics output. |
|
|
Unlock layer and allow graphics routines to use it. |