Unit 'mui' Package
[Overview][Constants][Types][Procedures and functions][Variables][Index] [#morphunits]

MUIC_Menuitem

Declaration

Source position: mui.pas line 961

const MUIC_Menuitem: PChar = 'Menuitem.mui';

Description

Menuitem class describes a single menu item. You can use all of the gadtools menus features expect Image menus here.

Since Menuitem class is a subclass of Family class, you can add other menu items as children of a menu item to indicate sub menus. MUI does not limit the level of sub menus, but the operating system currently allows a maximum nesting level of one. Because of this, children of menu items should not contain other menu items for now, the results are unpredictable.

Note: For handling menu items, MUIA_UserData and the methods MUIM_SetUData, MUIM_GetUData and MUIM_FindUData can become quite useful. See the Menu demo program and the accompanying documentation for details.

Inheritance
rootclass --> Notify --> Family --> MenuItem

Fields
_______________ Field _______________ ___ Access ___ _____ Type _____ Short description
MUIA_MenuItem_Checked ISG BOOL (0/1) Set/Get the checked state of a checkit menu item.
MUIA_Menuitem_Checkit ISG BOOL (0/1) Set to True and this item will become a checkmarkable item.
MUIA_Menuitem_Enabled ISG BOOL (0/1) Enabled/Disable the menu item.
MUIA_Menuitem_Exclude ISG LongInt bitmask of menu item numbers that are to be deselected when this one is selected.
MUIA_Menuitem_Shortcut ISG PChar Define the shortcut for a menu item.
MUIA_Menuitem_Title ISG PChar Define the items title.
MUIA_Menuitem_Toggle ISG PChar Define the state of the toggle flag for this item.
MUIA_Menuitem_Trigger __G PMenuItem Trigger when menu item is selected.
Fields inherited from Family
_______________ Field _______________ ___ Access ___ _____ Type _____ Short description
MUIA_Family_Child I__ PObject_ Add a child to family child list on creation
MUIA_Family_List I__ PMinList Returns a pointer to a struct MinList which contains the children of a family object.
Fields inherited from Notify
_______________ Field _______________ ___ Access ___ _____ Type _____ Short description
MUIA_ApplicationObject __G PObject_ Obtain a pointer to the application object that some gadget belongs
MUIA_AppMessage __G PAppMessage Listen to this field to get AppMessages (Icon dropped on the App window)
MUIA_HelpLine ISG LongInt Define a line in a help file specified with MUIA_Application_HelpFile
MUIA_HelpNode ISG PChar Define a node in a help file specified with MUIA_Application_HelpFile
MUIA_NoNotify _S_ BOOL (0/1) Prevent notification from being triggered on attribute set
MUIA_ObjectID ISG LongWord Identification for object on save/load
MUIA_Parent __G PObject_ Get a pointer to the parent object of the current object
MUIA_Revision __G LongInt Get the revision number of an objects class
MUIA_UserData ISG LongWord A general purpose value to fill in any kind of information
MUIA_Version __G LongInt Get the version number of an objects class

Methods inherited from Family
_______________ Method _______________ Short description
MUIM_Family_AddHead Add an object as first object to the family.
MUIM_Family_AddTail Add an object as last object to the family.
MUIM_Family_Insert Add an object after another object to the family.
MUIM_Family_Remove Remove an object from a family.
MUIM_Family_Sort Sort the children of a family.
Methods inherited from Notify
_______________ Method _______________ Short description
MUIM_CallHook Call a standard amiga callback hook
MUIM_Export Called on export object to dataspace
MUIM_FindUData Find a userdata in objects and childrens list and return the object
MUIM_GetConfigItem
MUIM_GetUData Find a userdata in objects and childrens list and return an attribute of the object
MUIM_Import Called on import object from dataspace
MUIM_KillNotify Kills previously given notifications on specific attributes
MUIM_KillNotifyObj
MUIM_MultiSet Set an attribute for multiple objects.
MUIM_NoNotifySet Acts like MUIM_Notify but doesn't trigger any notification
MUIM_Notify Add a notification event handler to an object
MUIM_Set Set an attribute to a value
MUIM_SetAsString Set a (text kind) attribute to a string.
MUIM_SetUData Find a userdata in objects and childrens list and set an attribute of the object
MUIM_SetUDataOnce This method performs like MUIM_SetUData, but stop at first found object.
MUIM_WriteLong This method simply writes a longword somewhere to memory.
MUIM_WriteString This method simply copies a string somewhere to memory.

Documentation generated on: 2021-07-30