[Overview][Types][Classes][Procedures and functions][Index] Reference for unit 'MUIClass.Area' (#MUIClass)

TMUIArea.InputMode

[i] Defines how the item react to user input

Declaration

Source position: MUIClass.Area.pas line 162

published property TMUIArea.InputMode : Integer
  read FInputMode
  write SetInputMode
  default MUIV_InputMode_None;

Description

efinition of reaction to user input:

MUIV_InputMode_None
No input, this is not a gadget.
MUIV_InputMode_RelVerify
Item pressed down as long the mouse is pressed, up when Mouse is realeased. For buttons and similar stuff.
MUIV_InputMode_Immediate
Item changed the selection status to selected when clicked. Used e.g. in a radio button object.
MUIV_InputMode_Toggle
Item toggles its selection status when clicked. For things like checkmark gadgets.

See also

Selected

  

Get and set the selected state of a gadget.

Pressed

  

Mouse press state of the object

OnClick

  

Event when Item is selected and in InputMode = MUIV_InputMode_RelVerify

OnSelected

  

Event when Item is clicked and in InputMode = MUIV_InputMode_Immediate or MUIV_InputMode_Toggle


Documentation generated on: 2019-07-20