Use color entry as Transparent color
Source position: MUIClass.Image.pas line 80
published property TMUIBitmap.Transparent : Integer |
If specified, MUI will consider this color of the BitMap to be transparent. A mask plane will be generated and used for blitting, the background will shine through.
Currently, only 0 is supported, i.e. only color 0 can be made the "shine through" color.
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Define the pixel width of the BitMap. |
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efine the pixel height of the BitMap. |
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Pointer to a graphics.library Bitmap |
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Colortable to remape the Bitmap |
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Defines the colortable of the Bitmap |