You can get a pointer to the parent screen of a window by getting this attribute.
Source position: MUIClass.Window.pas line 131
public property TMUIWindow.Screen : PScreen |
The result will be nil when the window is currently closed.
Specifying Screen at object creation time or at runtime allows you to explicitly tell MUI on which screen the window should be opened. You normally won't need this feature and leave the decision about screens to the users preferences setting.
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Force the window to appear on the public screen defined by it's name |
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Obtain a pointer to the intuition Window structure |