Switch the pendisplay object to an RGB value.
Source position: MUIClass.Area.pas line 325
public procedure TMUIPenDisplay.SetRGB( |
Red: LongWord; |
Green: LongWord; |
Blue: LongWord |
); |
Red |
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Red component as 32 bit longword |
Green |
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Green component as 32 bit longword |
Blue |
|
Blue component as 32 bit longword |
|
Switch the pendisplay object to a specific MUI pen (MPEN_SHINE, MPEN_SHADOW, ...) |
|
|
Switch the pendisplay object to a specific colormap entry. |
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Switch the pendisplay object to an RGB value as byte values. |