Unit 'MUIClass.Base' Package
[Overview][Constants][Types][Classes][Procedures and functions][Variables][Index] [#MUIClass]

TMUIApplication.AddInputHandler

Adds an Input handler to for your object

Declaration

Source position: MUIClass.Base.pas line 235

public procedure TMUIApplication.AddInputHandler(

  IhNode: PMUI_InputHandlerNode

);

Arguments

IhNode

  

Pointer to an initialized TMUI_InputHandlerNode

Description

To be able to react on signals, you must fill out a PMUI_InputHandlerNode structure (probably located in your classes instance data) and call AddInputHandler() with the structure as parameter. From now on, your class will receive the specified method whenever one of the given signals arrives.

See also

RemInputHandler()

  

Remove the Eventhandler for your object


Documentation generated on: 2024-11-21