TMUIArea.Pressed
Mouse press state of the object
Declaration
Source position: MUIClass.Area.pas line 133
public property TMUIArea.Pressed : Boolean read GetPressed; |
Description
The Pressed attribute of a gadget is triggered by some user action, depending on the input mode:
- MUIV_InputMode_RelVerify
- set when lmb is pressed.
- cleared when lmb is released and the mouse is still over the gadget (otherwise it will be cleared too, but without triggering a notification event).
- MUIV_InputMode_Immediate
- undefined, use Selected for this.
- MUIV_InputMode_Toggle
- undefined, use Selected for this.