Add an object to destroy.
Source position: MUIClass.Base.pas line 231
| public procedure TMUIApplication.AddToDestroy( | 
| AObj: TMUINotify | 
| ); | 
| AObj | 
 | Object to destroy | 
When an object should be destroyed inside it's own eventhandler, it will crash. Here it can be added to a list of delayed dstruction list, which will be cleared on the next Eventloop cycle.