Set a MUI object Value via Tag
Source position: MUIClass.Base.pas line 68
protected procedure TMUIRootClass.SetValue( |
Tag: LongWord; |
Value: PtrUInt |
); virtual; overload; |
Tag: LongWord; |
Value: PtrInt |
); virtual; overload; |
Tag: LongWord; |
Value: Boolean |
); virtual; overload; |
Tag: LongWord; |
Value: Pointer |
); virtual; overload; |
Tag |
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MUI Tag to set |
Value |
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Value to set |
Tag |
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MUI Tag to set |
Value |
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Value to set |
Tag |
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MUI Tag to set |
Value |
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Value to set |
Tag |
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MUI Tag to set |
Value |
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Value to set |
Set a Field Value via Tag and Value as in a Taglist to the internal MUI Object. If internal MUI object not created will be ignored. Would be a good idea to test HasObj before to make sure the object exists.
Example:
if HasObj then // Check if the MUI object is asigned SetValue(MUIA_Disabled, AsTag(FDisabled)); // Do the actual setting
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The MUI Object if created |
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Is the MUI Object created and can be used |
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Get a MUI Value via Tag as Integer |
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Get a MUI Value via Tag as Boolean |
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Get a MUI Value via Tag as Pointer |
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Get a MUI Value via Tag as String |