[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Menuitem class describes a single menu item.
Source position: MUIClass.Menu.pas line 47
type TMUIMenuItem = class(TMUIFamily) |
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protected |
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procedure GetCreateTags(); override; |
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Fill TagList for MUI item creation |
public |
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constructor Create; override; |
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Create a MenuItem object |
procedure CreateObject; override; |
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Create the MUI item |
procedure AfterCreateObject; override; |
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Connect Evetns after MUI item creation |
published |
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property Checked: Boolean; [rw] |
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Set/Get the State of checkable Menu items. |
property CheckIt: Boolean; [rw] |
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Define Entry as checkable Menu item |
property CommandString: Boolean; [rw] |
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Set to True if ShortCut is a full key sequence. |
property Enabled: Boolean; [rw] |
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Enabled/Disable the menu item. |
property Exclude: LongWord; [rw] |
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Bitmask of menu item numbers that are to be deselected when this one is selected. |
property ShortCut: string; [rw] |
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Define the shortcut for a menu item. |
property Title: string; [rw] |
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Define the items title. |
property Toggle: Boolean; [rw] |
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Automatically toggle state when item is selected |
property OnTrigger: TNotifyEvent; [rw] |
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Event when the Menu item is selected. |
end; |
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Menuitem class describes a single menu item. |
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Base class with list of children |
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Subclass of TNotify to introduce the Parent relation |
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Notify class is superclass of all other MUI classes. |
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Base class for all MUI Class |
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TObject |
You can use all of the gadtools menus features expect Image menus here.
Since Menuitem class is a subclass of Family class, you can add other menu items as children of a menu item to indicate sub menus. MUI does not limit the level of sub menus, but the operating system currently allows a maximum nesting level of one. Because of this, children of menu items should not contain other menu items for now, the results are unpredictable.
Example:
MainMenu := TMUIMenuStrip.Create; // MUIApp.MenuStrip := MainMenu; // alternative on the application, activate only one! Window.Menustrip := MainMenu; Men := TMUIMenu.Create; with Men do begin Title := 'Test Menu'; // Name of Menu (thats the one in the ScreenBar) Parent := MainMenu; // attach to the Menustrip end; With TMUIMenuItem.Create do begin Title := 'Config'; // Text on the menu item Parent := Men; // attach to the Menu OnTrigger := @ConfigStart; // Event to call when selected end; with TMUIMenuItem.Create do begin Title := 'Quit'; Parent := Men; OnTrigger := @QuitMe; end;
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Menustrip class is the Parent class for MUI's object oriented menus. |
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Menuitem class describes a single menu item. |