[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
The well known proportional gadgets.
Source position: MUIClass.Gadget.pas line 79
type TMUIProp = class(TMUIArea) |
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protected |
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procedure GetCreateTags(); override; |
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Fill TagList for MUI item creation |
procedure AfterCreateObject; override; |
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Connect Events after MUI item creation |
public |
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constructor Create; override; |
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Create a Prop object |
procedure CreateObject; override; |
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Create the MUI item |
procedure Increase(); |
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Increase position by the given amount |
procedure Decrease(); |
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Decrease position by the given amount |
published |
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property Entries: Integer; [rw] |
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Total number of entries. |
property First: Integer; [rw] |
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Number of the first entry. |
property Horiz: Boolean; [rw] |
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Vertical or horizontal Gadget. |
property UseWinBorder: Integer; [rw] |
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Do not draw it but use the Window border Scrollbar |
property Visible: Integer; [rw] |
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Number of visible entries. |
property OnFirstChange: TNotifyEvent; [rw] |
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Event triggered if the First Value changed |
end; |
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The well known proportional gadgets. |
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Super class for every other MUI class except windows and applications |
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Subclass of TNotify to introduce the Parent relation |
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Notify class is superclass of all other MUI classes. |
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Base class for all MUI Class |
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TObject |
It offers the same attributes as a usual boopsi gadget of propgclass. However, MUI's prop gadgets allow using any imagery for the knob and for the background.
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Prop Gadget with two buttons to scroll |