[Properties (by Name)] [Methods (by Name)] [Events (by Name)]
Label type text object
Source position: MUIClass.Area.pas line 280
type TMUIText = class(TMUIArea) |
||
protected |
||
procedure GetCreateTags(); override; |
|
Fill Tags list for Text item creation |
public |
||
constructor Create(); |
|
Create Text object |
procedure CreateObject; override; |
|
Create the MUI item |
published |
||
property Contents: string; [rw] |
|
String to be displayed in a text object. |
property HiChar: char; [rw] |
|
[i] Underline this character in the Text |
property PreParse: string; [rw] |
|
Define fixed content independant text format. |
property SetMax: Boolean; [rw] |
|
[i] Define the initial contents width as maximum width of the item |
property SetMin: Boolean; [rw] |
|
[i] Define the initial contents width as minimum width of the item |
property SetVMax: Boolean; [rw] |
|
[i] Fix Vertical height |
end; |
|
Label type text object |
|
| | ||
|
Super class for every other MUI class except windows and applications |
|
| | ||
|
Subclass of TNotify to introduce the Parent relation |
|
| | ||
|
Notify class is superclass of all other MUI classes. |
|
| | ||
|
Base class for all MUI Class |
|
| | ||
TObject |
Text class allows generating objects that contain some kind of text. You can control the outfit of your text with some special control characters, including italics, bold, underline and color codes. Format codes align text either left, centered or right, linefeeds allow multiline text fields.
|
Long Text output |